NDI Scan Converter

The new version of NDI Scan Converter provides vastly improved image
 quality and much, much more. The GPU is now used to capture the screen,
 and handles the lion’s share of color conversion, processing and NDI 
transmission. You can now capture all of your system’s desktops in 
real-time, at full 60Hz and with almost no CPU usage. (Note: This 
version of Scan Converter relies on the latest DirectX 11 API, thus 
requires Windows 8 or better.
 
Choose which audio source accompanies your screen capture, including 
system audio. Now you can play a computer game or Power Point 
presentation with audio (with no impact on frame-rate) and supply it as 
an NDI source. Scan Converter now fully supports webcams, too. Stream 
games with audio, and overlay your webcam on the stream while supplying 
voice-over with a high-quality mic. Send PowerPoint to your audience on 
Hangouts, Zoom Media, Skype, or GotoMeeting (see the all new NDI Virtual
 Input tool description below), and use your webcam to talk to them.
NDI Scan Converter even now provides ‘region of interest’ support, so you can capture video directly from a YouTube page.
 

 
NDI Studio Monitor
It
 would be hard to overstate the importance of this ‘little giant’. 
Signage is an extensive and important video field, and Studio Monitor 
now has it covered. The set for virtually every show now includes 
multiple video screens; lobbies, building façades and billboards display
 giant screens, and so on. Supplying these sources over analog cabling 
was always impractical, SDI hardware costs are prohibitive, and HDMI’s 
distance limitations prevent it from serving as a reliable alternative. 
IP is, of course, the perfect solution – ubiquitous, reliable, and 
inexpensive.
 Need to update the display on a remote screen? NDI Studio Monitor now 
provides an integrated web server; just scan a QR code on the display to
 turn your mobile device into a (optionally password-protected) remote 
control. What’s more, multiple instances of Studio Monitor running on 
the same machine can be independently controlled. Even when you have 
lots of different computers running Studio Monitor, they all ‘see’ each 
other over P2P, giving you complete control from any point on your 
network to all monitors! Not only is this for signage, but think about 
on set displays, kiosks, projectors, conference rooms and more! 
An equally
 radical and valuable addition to Studio 
Monitor lets you overlay titles
 and graphics (even full motion video) on the display. Assign a unique 
overlay to appear over video in your lobby and apply something different
 for your showroom. Or use the Overlay feature to provide picture in 
picture output. Indeed, each Studio Monitor instance can also now choose
 which sound device to use for playback, and which video monitor its 
output should appear on (or which monitors it should span). You can even
 set Studio Monitor to launch on computer startup so that multiple 
instances, all correctly configured, launch automatically. Buy a NUC or 
two to easily and inexpensively create multiple, remotely controllable, 
4K outputs with separate audio for each.
 
Better support for joysticks, keyboard shortcuts for PTZ control and much more are part of this version.
NDI Virtual Input
Assign
 NDI video sources as inputs to anything that supports webcams 
(including Goto Meeting, Skype, Hangouts, Zoom Media, and much more!) 
NDI Virtual Input fully supports 1080p60 or even 4K at full frame-rate, 
and even allows you to modify audio levels for different application 
requirements.
VLC Media Player
This
 new version now supports both VLC 3.0 and VLC 2.x.  Virtual PTZ control
 is built in, allowing you to pan and zoom around in VLC output 
displayed in Studio Monitor as though you were controlling a real PTZ 
camera.  Video format support is improved, as are time-stamps and more.
Adobe CC drivers
The
 new driver support the absolute latest version of Adobe CC, at the same
 time as delivering higher quality, floating point color support, and 
more.
NDI HX Drivers
The
 NDI|HX drivers are now integrated into NDI tools to make things quicker
 and more convenient.  The drivers feature many optimizations, bug-fixes
 and improved support for complex network setups.  In addition, hardware
 acceleration support has been upgraded.
Changes to the SDK
We’ve
 made it the entire SDK easier to use.  Functions are easier to 
understand, but fully backwards compatible. The new SDK Getting Started 
Guide will accelerate the learning process for those who are new to the 
NDI ecosystem.
Changes to the Protocol
Really,
 NDI itself has been completely transformed ‘under the hood’, including 
truly massive optimizations to the underlying protocol to support UDP 
data transfer, with Forwards Error Correction (for both Unicast and 
Multicast).  What is more, NDI now automatically detects NICs, and all 
the possible paths between a source and a destination, in order to 
spread the bandwidth out across all the possible paths.  This delivers 
much better performance in almost every case, even on high latency 
networks.  What is more, very sophisticated internal congestion control 
reduces packet loss, and helps everything run on real-world networks 
which often employ ‘less than ideal’ routers or switches.
More reliable discovery
Numerous
 discovery and connection edge cases are handled better, to provide 
increased reliability when network topologies change, across multiple 
NICs (or networks) and much more. In other enhancements, NDI discovery 
on the local machine is improved as also are NDI sources on virtual 
networks.
 
And more …
Traditionally,
 using RGB video was 80% slower than YCbCr.  We’ve added AVX2 
optimizations to bring this down to just 20% (assuming you have 
enough memory bandwidth on your system to keep up).  We also now support
 4:2:0 video color spaces on input, and
 based on user requests, we even include a build of FFMPEG for Windows 
with NDI support enabled, and documentation for your convenience,
 eliminating the hassle of working out how to compile it yourself. There
 is even example code in the SDK that shows you how to create an NDI 
network source that acts as a virtual PTZ camera.
You Want it When?
Release is scheduled for right after NAB (when we’ve woken up from the fun. See you at the show!)