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Showing posts with label Lightwave. Show all posts
Showing posts with label Lightwave. Show all posts

Sunday, April 10, 2011

NAB 2011 But Wait There's More - UPDATE

SpeedEDIT 2.1 - Free Upgrade

Update:
Features& Fixes
  • New keyer using LiveMatte technology
  • 24bit audio support
  • Improved Filebin performance with large still image sequences
  • Improved compatibility with JVC Mov, Sony EX, FinalCut MP2, and Blackmagic clips
DataLink 3.0 - Free Upgrade for DataLink and LiveText 2 owners
Update:
 DataLink 3.0 also adds support for RSS feeds from multiple network data sources, including Twitter feeds, all of which can be independently configured for use in LiveText 2.

"The new DataLink 3.0 streamlines the configuration and management of data sources," said NewTek Chief Technology Officer, Andrew Cross. "The added hardware sources and the support for RSS feeds provide a wide array of creative possibilities. DataLink 3.0 provides yet another advantage for TriCaster users who need to deliver constantly changing information that is accurate and looks great."

TriCaster Studio - New Lower Price $7995


TriCaster TCXD 300 - New Lower Educational Price $11,995

Lightwave 10.1 - Read the press release for details

Wednesday, November 19, 2008

Lightwave 3D Best 3D Product Acording to MacUser Readers

MacUser readers have awarded LightWave 3D® the 2008 MacUser Award for Best 3D Product. MacUser, the most frequently published Mac magazine in the United Kingdom, surveyed more than 3,500 consumers to determine that LightWave® was among the best Mac products across 15 product categories. All MacUser Award winners are listed at: http://tinyurl.com/5k43h2.
"We want to thank the 3D graphics community for choosing LightWave as best among all 3D products on the market," said Jay Roth, president, 3D division, NewTek Inc."Our passion is 3D, and to have those who share our enthusiasm recognize our efforts is beyond rewarding."
"The MacUser Awards have become the United Kingdom Mac industry’s most anticipated awards," said Nik Rawlinson, editor, MacUser. "It means you don’t have to make a buying decision on the trust of one friend – it’s like having the support of 3,500 people, providing Mac users with a list of products they should be coveting."
Responsible for more artists winning Emmy Awards than any other 3D application, NewTek LightWave 3D combines a state-of-the-art renderer with intuitive and powerful modeling and animation tools. The version 9 series represents a major upgrade to this award-winning 3D application with new capabilities including FiberFX, a complete hair and fur solution, a new lighting system and many improvements to animation, rendering and workflow. Known for its fast workflow and ease of use, LightWave also integrates well with other popular production tools for 3D and for compositing, with support for a wide range of formats. Tools and support that may cost extra in other professional 3D applications are part of the product package, including unlimited render nodes, hard- and soft-body dynamics, hair, fur, cloth simulation and more. LightWave is enjoyed worldwide as a complete 3D production tool for visual effects in television, film, broadcast graphics, games, visualization, print and web.

Friday, August 15, 2008

Lightwave 9.5 Released

NewTek announced the release of LightWave® v9.5 for Windows®, a major update to its award-winning 3D application, LightWave 3D®. LightWave v9.5’s new capabilities include FiberFX, a complete hair and fur solution, a new lighting system and many improvements to animation, rendering and workflow. The update is available to registered owners of LightWave v9 series at no charge. 

A highlight of LightWave v9.5 is FiberFX, a proprietary polygonal fiber modeler for creating realistic hair, fur and feathers. It provides artists with a full suite of tools to model and style each fiber, create volumetric shadows, render-in reflection and refraction and more.

LightWave v9.5 also offers improved rendering quality and speed, with major upgrades to the radiosity sampling system and interpolated modes. Also, there are new disk-based caches for radiosity: the Static Cache, for animations where only the camera moves; and the Animated Cache, where any element of the scene can move. Both types allow the user to pre-render the cache and apply the solution when doing the full scene render – either locally or across a render farm. LightWave radiosity can now be rendered at reduced resolution and applied to the full size final render, providing a higher quality output with even faster render times, a huge benefit for today's time-pressured production environment.

LightWave v9.5’s IK and animation system includes numerous improved character animation controls. Adding to LightWave’s z-axis bones, artists now have joint-type bones, which is more familiar for users of other programs with joint-based metaphors. It also adds a "stretchy bones" capability to LightWave.

The lighting system is now a plug-in API, allowing third parties to create custom lights and lighting plug-ins. IES lights have been added with a thumbnail preview of the luminaire with other information and controls. Also available are new size-selectable spherical lights and dome lights.

LightWave v9.5 allows the import and export of FBX and Collada scenes and objects. This greatly improves compatibility with other 3D applications, as you can now seamlessly transfer meshes, rigs, materials and animation information. The LightWave OBJ I/O plug-in now provides extended import capability for this file type.

LightWave v9.5 Update Includes:

Character Animation Enhancements

  • Hair and Fur System
  • Collada, FBX and OBJ I/O support
  • Enhanced IK and Animation Systems
Lighting, Rendering and Surfacing Enhancements
  • Lighting System is now an API
  • IES, Spherical and Dome Light types
  • Enhanced Area and Linear Lights
  • Faster and higher quality GI Rendering
  • Disk-Based GI Caching
    • Static Cache (only the Camera moves)
    • Animated Cache (anything moves)
  • Interpolated Soft Reflections/Refractions for Node-base surfacing
  • Oren-Nayar Shading Option for Many Materials
  • Optimized Materials and Shaders
SDK and LScript Improvements
  • Light Plug-in Class for Third Party Lights and Light Plug-ins
  • SDK Support for New GI Functions and Disk Cache
  • SDK Support for New IK and Animation Capabilities
UI and Workflow Enhancements
  • Composition Tool Overlays in Camera View
  • OpenGL GLSL Enhanced View for New Lighting System
  • Audio Waveform in the Graph Editor
NewTek will be providing a free trial edition of LightWave v9.5 on disc and by download. Artists should note that there are now more than 24 hours of free LightWave training at www.lightwave3d.com, in addition to an extensive library of printable tutorials.

Numerous visual effects projects benefited from LightWave's world-class capabilities such as "Iron Man," "The Dark Knight," "Hancock," "Jumper," "The Ruins," "300," "The Guardian," and Visual Effects Emmy-winning "Battlestar Galactica." LightWave has been used in other hit shows, including, "The Sarah Connor Chronicles," "Jericho," "CSI: Crime Scene Investigation," "CSI Miami," and "Dogfights."

Friday, August 8, 2008

Lightwave used on Iron Man - Bobblehead Available

NewTek announced that they will be showcasing the role of  LightWave 3D® in rendering the "Iron Man" at NewTek booth #159 at SIGGRAPH 2008. Michael Blackbourn, lead 3D artist at The Embassy Visual Effects, will be at the NewTek booth to discuss his use of LightWave® to render the iron-clad Mark 1 suit used at the beginning of the feature film.

"LightWave played an instrumental role for The Embassy Visual Effects in rendering all the digital shots of Iron Man’s Mark 1 suit and enhancing several scenes with animation and particles," said Michael Blackbourn, lead 3D artist for "Iron Man." "LightWave 3D gave us the power to create exactly what the director envisioned, from duplicating the complex look of the amazing practical suit, the animation of doors that get punched off their hinges, to the volumetric smoke and debris when the Mark 1 is flying and crash landing."

"LightWave 3D is a work horse for extremely talented artists, like Michael and his team, who push it to the limit every day. LightWave fits within any budget and pipeline," said Jay Roth, president of 3D division, NewTek. "NewTek is honored that The Embassy chose LightWave to help put Iron Man into action."
                        
In celebration, NewTek is giving away Iron Man Mark 1 bobble-heads at SIGGRAPH. Complete a brief 3D animation survey at http://tinyurl.com/5hl5fr to pick up yours at NewTek Booth # 159, while supplies last.

Welcome CGTalk Readers !

Thursday, August 7, 2008

Lightwave used in The Dark Knight

It's SIGGRAPH Time and here come the Lightwave Press Releases!

LightWave 3D® was used by artist Stuart Penn at Framestore, for key scenes of one of 2008’s biggest box office successes, "The Dark Knight." A highlight of the LightWave®-generated work appears during the movie’s notable Hong Kong sequence.

"I prefer to model in LightWave 3D because of the interactivity of its comprehensive modeling toolset which allows me to turn around accurate models very quickly. All these shots were in IMAX® resolution and LightWave ensured that the models would hold up and look realistic," said Stuart Penn, joint head of environments, Framestore. "LightWave also allowed us to build a complete model quickly while giving us the flexibility to replace as little or as much of the original plate as was needed on the fly."

Using LightWave, Penn modeled two Hong Kong buildings that Batman jumps between, and from which he is later extracted by a C130 Hercules transport plane. Penn also modeled the damaged sections of one building, seen after the corner has been blown off, as well as larger areas of the building that were replaced or extended.

"Every day, I am reminded about how versatile LightWave 3D is – it is used for $300 million-plus blockbusters, as well as for television, animated shorts, ad work, video game design or any other graphics project," said Jay Roth, president of 3D division, NewTek. "The fact that Framestore chose LightWave 3D for modeling key scenes of 'The Dark Knight,' which is on its way to being one of the biggest movie box office successes ever, is gratifying for the NewTek team."

Saturday, June 7, 2008

Official Lightwave3D Contest

Contest begins June 6, 2008 - Entries accepted beginning July 1, 2008

Grand Prize:
1 Full license of LightWave 3D Includes FREE upgrades for 5 years to this license
1 Full copy of SpeedEDIT™
3D Content Pack: Sports Theme
Desktop Images Visual FX Series Training Series
1 NewTek Baseball cap
1 Limited Edition LightWave T-shirt

Thursday, May 22, 2008

NewTek Rendition for Photoshop

I'm not a Photoshop user so I can't really speak with any authority but Rendition looks like it's pretty cool if you are. With Rendition you can do photo realistic renders of 3D objects directly in the Photoshop interface. It's based on the Lightwave3D renderer as you might expect. Over at John Nack's blog at Adobe he talks a little about it.

NewTek's page on Rendition

Friday, May 16, 2008

Lightwave 9 Demo Version

Call us at 1-800-692-6442 for Digital Arts' Too Low To Publish Price on Lightwave

Lightwave 9 Trial Press Release

Download The Trial

"The software is fully functional with no restrictions or watermarks for a full 30-day period and has 24 hours of video training on many topics to enable quick use of LightWave's powerful tools. In addition, the complete manuals in PDF format are available for download, allowing users to reference tools and features. 130 MB of royalty-free content is also provided, which can continue to be loaded and studied even after the 30-day trial period is over."